VANCOUVER, British Columbia, Aug. 11, 2022 (GLOBE NEWSWIRE) — XR Immersive Tech Inc. (“Immersive Tech”, or the “Company”) (CSE: VRAR) (FSE: 79W) (OTCQB: FNTTF) is pleased to announce that our NOT CONTENT The hyper-immersive VR attraction has been selected as a finalist for the 6th edition virtual reality rewards in the category “Location-Based VR Entertainment of the Year”.
The VR Awards are an annual red carpet celebration of groundbreaking immersive technologies that have redefined the immersive world. Organized by the Academy of International Extended Reality (AIXR), the VR Awards showcase industry titans such as Google, Oculus, HTC, Valve and spotlight companies that have made an impact across various award categories. As the voice of all things immersive technology, the VR Awards shine a light on the technological marvels and innovations that have revolutionized the industry. Operating on a no-judge system, each nominee for a VR award is hand-picked by community members and judged by a panel of over 70 industry-leading creatives. In addition to being nominated by fans, each shortlisted nominee goes through an extensive screening and vetting process to ensure high-quality relevance and ingenuity.
Previous winners in related categories include: “Star Wars™: Secrets of the Empire”, “Avengers: Damage Control”, “Current, Rising” and “Ghostbusters: Dimension”.
This year, we are honored to be nominated for the “VR Location-Based Entertainment of the Year” award. The “VR Location-Based Entertainment of the Year” award recognizes “nominees who have researched, implemented and achieved a truly exceptional quality experience that has resulted in a high level of user satisfaction”.
“We are grateful to be part of the 2022 VR Awards and to be recognized for the groundbreaking innovation we have accomplished. As a startup, we are honored to be nominated as a finalist for this year’s prestigious VR Awards, alongside past winners such as Valve, HTC, Oculus and Google. I’m proud of the team and what we’ve all accomplished with the launch of our hyper-immersive UNCONTAINED experience,” said Tim Bieber XR Immerse Tech CEO.
Looking forward to the VR Awards ceremony in December this year, we will continue to aspire to the high standards and expectations we have set for ourselves.
On behalf of the Board of Directors
Tim Bieber, Director and CEO
XR Immersive Tech Inc.
For more information about Immersive Tech, please contact:
Contact – Tim Bieber
This press release does not constitute an offer to sell or the solicitation of an offer to buy securities in any jurisdiction. The securities referred to herein have not been and will not be registered under the United States Securities Act of 1933, as amended, and may not be offered or sold in the United States or to a US person absent registration or an applicable exemption from the registration requirements of the United States Securities Act of 1933, as amended, and applicable state securities laws.
ABOUT XR IMMERSIVE TECH INC.
XR Immersive Tech is building the industry’s first location-based metaverse platform. Since 2016, the company has been an industry leader in social entertainment, virtual reality (VR) and augmented reality (AR) entertainment attractions. With its hardware platform NOT CONTENT and its Uncontained/OS software platform and growing network of over 350 VR operators through SynthesisVR, the company helps its stakeholders create user experiences unmatched in realism, depth and immersion. The company builds experiences on its platforms for some of the world’s largest companies, including: Intel, Bayer, Capital One, Scotiabank, US Food and Drug Administration, Allegiant Airlines and more.
ABOUT VR PRICES
AIXR is an independent, nonprofit, community-first organization that exists to support individuals and businesses of all sizes as an international trade body for the immersive technology industries. AIXR or, The Academy of International Extended Reality, hosts the VR Awards every year. AIXR’s mission is to support individuals and businesses in the immersive industry by endorsing, inspiring and empowering innovators by removing barriers to entry and connecting a diverse set of professions. Through the team’s work celebrating outstanding achievement in virtual reality with the VR Awards, we’ve heard from many voices within the industry that immersive technology lacks a comprehensive support structure. AIXR exists to provide that support network that so many companies crave and to ensure that immersive technology is an accessible and inclusive industry for everyone. The VR Awards are overseen by AIXR’s independent VR Steering Committee.
This press release contains “forward-looking information” and “forward-looking statements” (collectively, “forward-looking information”) within the meaning of applicable securities laws. These forward-looking statements may, without limitation, be preceded, followed by or include words such as “believes”, “expects”, “anticipates”, “estimates”, “intends”, “plans “, “continue”, “project”, “potential”, “possible”, “contemplate”, “seek”, “aim”, or similar expressions, or may employ future or conditional verbs such as “may”, ” could”, “will”, “could”, “should” or “would”, or may otherwise be indicated as forward-looking statements by grammatical construction, wording or context. All statements other than statements of historical fact contained in this press release are forward-looking statements. The forward-looking information in this press release includes, but is not limited to, statements regarding the future plans and objectives of the Company and SynthesisVR, future performance and future growth, development initiatives, business outlook, synergies and opportunities of Immersive Tech and SynthesisVR and their related subsidiaries. , the Company’s expansion initiatives and continued merger and acquisition activity, and other factors beyond the Company’s control.
Forward-looking information is subject to known and unknown risks, uncertainties and other factors that could cause the Company’s actual results, level of activity, performance or achievements to differ materially from those expressed or implied by such forward-looking information. Forward-looking information is based on management’s reasonable assumptions, estimates, analyzes and opinions in light of its experience and perception of trends, current conditions and expected developments, and other factors that management deems relevant and reasonable in the circumstances as of the date such statements are made, including, but not limited to, the Company’s ability to capitalize on SynthesisVR’s services and business, the relaxation of restrictions COVID-19 and the effect on the LBVR industry, the increase in VR arcades and demand for VR entertainment and educational content, the Company’s and SynthesisVR’s operations and development initiatives, and other assumptions set forth in the disclosure filing of the society. Although the Company has attempted to identify important factors that could cause actual results to differ materially from those contained in the forward-looking information, there may be other factors that cause results not to be as anticipated. There can be no assurance that such information will prove to be accurate, as actual results and future events could differ materially from those anticipated in such information. Accordingly, readers should not place undue reliance on forward-looking information. All forward-looking information contained herein is qualified in its entirety by this cautionary statement, and Immersive Tech disclaims any obligation to revise or update such forward-looking information or to publicly announce the outcome of any revision of any forward-looking information contained. herein to reflect future results, events or developments, except as required by law.
Neither the CSE nor its Regulation Services Provider (as that term is defined in the policies of the CSE) accepts responsibility for the adequacy or accuracy of this release.